Empire factions will cooperate a lot more, Skaven are treacherous etc.) new campaign AI & diplomacy rework (fewer pre-set wars & alliances, the logical ones tend to happen naturally as the game progresses.voice overhaul with about 7,000 new voice lines (in total there will be more custom voice lines in BoTET than all vanilla voices combined).new animations & animation fixes (giants, chariots, zombies, gunners, dual wielded swords/axes, horses, demigryphs, steam tank, black orcs, trebuchet, hellcannon, fixed mounted animations, bouncy squigs, wolves, mammoths, rat ogres & much more).4 new factions: Beastmen, Dukedom of Mousillon, Clan Pestilens & Vampire Coast.Let's get right to the meat and potatoes of the upcoming version.
In many ways, the focus is on polishing existing content.
Version 3.0 will be a massive update that will not turn the mod on its head, but rather add more of what people liked, fix the bugs & quirks and optimize the campaign experience as much as possible. Take this as a promise that BoTET has not been abandoned and there is more to come! But in case it comforts you: There is more work behind than ahead of us.
There is no ETA, it will be shipped when it's done. Development of a new version is going well and we are happy to announce that a version 3.0 is on the horizon. We know it has been quiet here for a long time. We are based on Discord, feel free to visit us: